Ascendant
Ascendant is a third-person action rogue-lite game where the player controls a hero from one of three different mythologies: Egyptian, Greek, and Norse. On this capstone project I acted as the creative director and did work with mechanics programming, procedural generation, and the creation particle systems. Our team consisted of 15 members and this project was done over the course of 36 weeks in Unreal Engine 4.

